19/06/2026
Running Jolt Physics inside Balay Anito! 🖋️📦
What happens when you combine hand-drawn comic book aesthetics with a high-performance AAA physics engine? You get the latest evolution of AnitoCrossHatch! 🚀
Our specialized non-photorealistic rendering (NPR) tool—designed to digitally emulate traditional crosshatching, manga, and graphic novel illustration styles—is officially transitioning into a fully functional Game Engine!
Under Project Anito, our brilliant engineering team of Jonathan DeVera and Adriel Donato has achieved some incredible new milestones:
🎮 Playable Character & Platforming: We've introduced a playable character and fully functional platforming levels. You can now run, jump, and navigate through 3D environments! ⚙️ To handle real-time physics, we’ve integrated Jolt Physics (the same powerful physics engine behind blockbuster titles like Horizon Forbidden West and Death Stranding 2!).
📦 Real-Time Interactions: Watch as physical primitive cubes bounce, tumble, and collide perfectly with the environment—fully rendered in our stylized crosshatch shader.
🏡 Balay Anito Benchmark: We’ve put this new engine stack through its paces by using our custom-made, traditional Filipino home scene, Balay Anito, demonstrating stable interactive framerates (60 FPS!) even with complex geometry and real-time physics enabled.
By building our own game engine tech from the ground up, we are proving that stylized Pinoy games don't have to rely on commercial, closed-source ecosystems to look and play beautifully. 💡🇵🇭
Supported by DOST PCIEERD Project No. 1212909.