06/12/2026
For more than two decades, SMU Guildhall students and graduates have been making real games — games that ship, games that sell, games that launch consoles. Now, for the first time, the physical record of that work is being formally preserved, cataloged, and protected for the long haul.
Guildhall’s Academic Technology Service Director Levi Sterling recently partnered with SMU Libraries to archive a collection of over 500 student-made games on physical media — CDs and DVDs spanning decades of one of the country’s top graduate game development programs. It’s a project years in the making, and it’s already turning up some remarkable finds.
For more than two decades, SMU Guildhall students and graduates have been making real games — games that ship, games that sell, games that launch consoles. Now, for the first time, the physical rec…